
Portland, Streets and Signals
New game views with traffic, the depot beneath I-405 and three American signal animations.
Read postDevlog
Monthly summaries of what changed in LineManager – clearly marked as playable, simplified or still in progress. The detailed day-by-day diary is written in German.
Each post sums up a month of development and marks every point as playable, simplified or in progress.
Smoother depot departures, fixes for track building and clearer demo guidance in Naumburg and Portland.
A guided start, more starting capital in Naumburg, and fixes for depot exits, return trips and tram rendering.
Naumburg becomes the demo region, the road editor grows into a construction kit, and the Naumburg demo is with Steam for review.
Installing the corrected kerbs, lane arrows and the line 4 route tour and checking them in a real save.
Using the new benchmark save to compare frame rate and memory while panning and zooming on the target machine.
Further work on level crossings, freeway markings, signs and city models – still without a complete streetcar network.
Getting menu and in-game music ready for the game, with sources and artist credits.